Hi all,
the behavior tree is somehow in the wrong way(see picture below), I set the _chanceTimer variable to zero before the conditional action returned failure. but you see the _chanceTimer was not set to zero in the blackboard. in the meanwhile, the DYNAMIC mode was not triggered as well. I can’t see where the problem it is.
another thing about NC is that sometimes the change I made in NC editor will be reset to the previous state, for example, I changed a new integer variable’s name to health, after a while, its name is changed to myInteger again. this situation has happened many times.
it is not easy for me to write so many words in English. hope you can tell what I said.