TimeScale and Audio

Forums 💬 Slate Sequencer ⚙️ Support TimeScale and Audio

Viewing 8 posts - 1 through 8 (of 8 total)
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  • #20917
    ericthlenader
    Participant

      Hello

      Is it possible to exclude the audio track, from within the director group, from being affected by time scale. The cutscene I’m creating is relying on varying the speed between realtime and slowmotion to convey the action. But I need the music to always play in realtime.

      /Eric

      #20924
      Gavalakis
      Keymaster

        Hello Eric,

        I have just gone ahead and added an option in the AudioTracks to “Ignore Time Scale”.
        As expected when this option is enabled, the cutscene current time will not affect the audio time, but of course the audio waveform will also no longer reflect the actual time of the audio vs the cutscene time. In other words audio will be out of sync with the rest of the cutscene which is of course natural to happen in this case.

        If you want, I can send you the changes to your registered email account.
        Thanks.

        #20923
        ericthlenader
        Participant

          Thank you for the quick reply. I would be very happy if you could email me the changes so I can try them out.

          /Eric

          #20922
          Gavalakis
          Keymaster

            Hey,
            You are welcome.
            I have just send you the changes to your registered email.
            Let me know if they work for you as expected.

            Thanks.

            #20921
            ericthlenader
            Participant

              Thanks allot. It works exactly as I wanted it to.

              /Eric

              #20920
              tttlllrrr
              Participant

                I would also like to use this feature!

                #20919
                tttlllrrr
                Participant

                  Oh never mind I see that it is already implemented. Thanks!

                  #20918
                  Gavalakis
                  Keymaster

                    🙂

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