Tutorial plans?

Forums 💬 FlowCanvas ⚙️ Support Tutorial plans?

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  • #22787
    rixter757
    Participant

      Removed, please delete.

      #22792
      rixter757
      Participant

        Gav,

        Have you any plans for some tutorials? I searched Lists and I don’t see a clear way to create. Do I need to create a Collection first? I ended up coding. Next I need Raycasts ie clicking on a gameobject to see which enemies are in view etc. Advanced tutorials such as these for commonly used gaming features would help a lot.

        No tutorials = I can be more productive elsewhere. That’s your bottom line, and likely why things are quiet around here.

        #22791
        Gavalakis
        Keymaster

          Hello,

          Since FlowCanvas uses existing code through reflection, how to achieve most things for example is more unity specific that it is FlowCanvas specific. Tutorials are indeed in the plans, but they will cover how FlowCanvas works and the things that are FlowCanvas specific, since naturally covering the whole Unity API is not possible. Some more example scenes will be created for how to achieve common things like one you mentioned.
          The forums being quite is not a bad thing, since these forums are for support and it means that less people have problems.

          So, regarding raycasts/linecasts, I have attached an image for you here on one way it can be achieved.

          [attachment file=”LineCast.png”]

          Regarding lists, yes. You can use the Create Collection node which returns a list, or you could create a Variable on the top right of type List and get it’s value by adding it in the canvas. In both cases you will end up with a list which you can manipulate as desired.
          The difference is that the Create Collection allows you to create a list dynamically in the flowscript, while using a pre-made Variable does not.

          [attachment file=”Lists.png”]

          #22790
          rixter757
          Participant

            Ah, that’s good to hear… so sales must be good 🙂 I tend to obsess in trying to get an active community, I figure it would relieve the dev to do the real work while the community help each other.

            Thanks for the help, I’ll put it to good use. I’ll get around to posting all of the snippets from the Unity thread too – I have them collated within Evernote. Should help…

            #22789
            petershof
            Participant

              +1 for the tutorials, it could be really helpful. Also it would be good to get some example project with both (combined) use of flowcanvases + nodecanfases in a right way.
              P.S. A bit silly question but how to create groups (for example “LineCast” as in the example above https://www.dropbox.com/s/ty2tww3bv1uybz0/Screenshot%202016-05-04%2012.02.02.png?dl=0)? Cant find this option in the editor. Thanks.

              #22788
              Gavalakis
              Keymaster

                I will see at tutorials and especially more sample scenes, as soon as everything is settled.
                Regarding creating groups, it can be done so by first making a rectangle selection as normal and before releasing the mouse button, hold down ‘control’ keyboard key.
                I’ve just added a relevant documentation section about it since I was the silly one not to mention actually 🙂
                Here is the link to it.

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