Unity 5

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  • #19504
    todd heckel
    Participant

      Hello,

      After making the fix for WSA builds and NC 1.5.8, I ran into another problem where the build crashes during deserialization when using Unity 4.3.3, but works fine under Unity 4.5.5. For various reasons we are stuck on 4.3.3. for the moment, but will be skipping 4.5 to move directly to Unity 5 soon. Have you looked at the U5 beta to see what (if any) work will be necessary to support U5 with NC?

      Thanks,

      /Todd

      #19508
      Gavalakis
      Keymaster

        Hello,

        I haven’t looked at Unity5 beta yet, but will certainly do so very soon and fix any compatibilities if any. Probably within this week 🙂

        #19507
        Gavalakis
        Keymaster

          The new submited version now supports Unity 5. It was just a matter of 2 fixes 🙂

          Cheers!

          #19506
          zsoik
          Participant

            Hi! I’ve just updated to 1.5.9 and there are still a ton of script compatibility errors. I guess normally the script upgrader of U5 would have upgraded those but in this case it failed and I’m just left with a un-compileable mess 😉

            (sorry for the long log cat, feel free to remove it / cap it)

            #19505
            Gavalakis
            Keymaster

              Hello,

              All errors are related to iTween.cs.
              iTween is a third party plugin and it doesn’t yet support Unity5. So in practise you can’t yet use iTween related actions.
              You will have to delete the whole folder “NodeCanvas/Tasks/Actions/ITween”

              I am not sure if I am allowed to alter iTween source code for license reasons. I will check again.

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