Hello, please see a screenshot of the problem. All the nodes appear to be shaded and the list of actions and name for each node do not appear. It is difficult to connect or select the “corrupted” nodes. I tried copying all the nodes into a new canvas and restarting Unity, the error persists. Only this group of nodes have this problem. Other nodes within the same canvas graph are OK.
Hello,
Thanks for the bug report. This is a bug that has been fixed in the new version and it were caused when the FSM transitions lead to a closed loop., where they are no “START” node within. I can send you the new version if you want now though.