Version 1.1.5

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  • #11725
    Gavalakis
    Keymaster

      Version 1.1.5 is live on the asset store.

      New: Improved deserialization GC/speed by 300%
      New: The Switch Integer and String nodes now have a “Default” output.
      New: Number of supported reflected parameters is now bumbed up to 8.
      New: Unity Objects can now be connected to bool inputs directly, which in effect checks if the object is null.
      Mod: Re-organized node categories to be easier for newcommers.
      Mod: Added “Cancel” port in Cooldown node.
      Mod: Blackboard variables panel in editor window is now scrollable.
      Fix: Support for Unity 5.4
      Fix: Serialization error relevant to multiple scenes.
      Fix: Cooldown node being fired inconsistently.
      Fix: Input Values being lost in some cases.
      Fix: Input values being reseted when making a prefab out of the flowScriptController.

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